After all, Into the ODD is an OSR game.
I don't need per se a hexmap for exploration, but i found one (actually someone sent me a link, blessed thy your name!), so I will use it 😊.
For me Whitechapel is situated in the south west of Bethnal Green (Maybe i'll make myself an inner map of Hex 2)
from “The Unification of London: The Need and the Remedy” by John Leighton (1895) |
But I can understand that this approximation in not good enough for the taste of all ODD masters, so I'll thank John Leighton again for his work (posthumously, R.I.P., John) and post another map from his book (and thank the British Library for releasing this on flickr)
As you can see, directly east to the city is Whitechapel, the rough neighbourhood where I intend to play.
Why you'd ask?
Well, for a few reasons:
- It's a very poor district, with a lot of whorehouses, bars, criminals, and people ready to do anything to survive
- Its name is anchored with "Jack the Ripper". Even though good old Jack won't be active there for a good 70 years, I'm willing to bet my players will think of him and always wonder if I'll introduce him sometime along the way (with a story like Eugene Victor Tooms' in X-files, for example, that would be possible and ODD enough)
- It borders on the Thames. I need shipyards and warehouses for some of the stories I want to run
- It is not in the centre of the city, but still near enough to be smoggy, urban, and polluted.
Sources:
http://mappinglondon.co.uk/2013/hexagonal-map-of-london/
British Library - The Unification of London: the need and the remedy. John Leighton
and for those of you that want to get behind the "7 hexes" building theory:
http://steamtunnel.blogspot.com/2009/12/in-praise-of-6-mile-hex.html
http://pitsperilous.blogspot.com/2016/10/our-tips-for-colorful-hex-crawls.html?m=1
https://spaghettiandrpgs.wordpress.com/2015/01/04/how-to-create-a-sandbox/
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